![]() ![]() PhysX has already been integrated into some of the most popular game engines, including Unreal Engine (versions 3 and 4) and Unit圓D.Īs said, it’s up to the developers to add support to AMD’s GPUs via this latest SDK for any GPU-accelerated physics effects they want to implement in their games, and NVIDIA will not attempt to stop them in any way. PhysX SDK is a scalable multi-platform game physics solution supporting a wide range of devices, from smartphones to high-end multicore CPUs and GPUs. And today, everyone can download and start using the latest version of PhysX via the PhysX SDK 4. Two weeks ago, we informed you about NVIDIA’s plans to open source its PhysX SDK, meaning that developers using its latest version will be able to offer GPU-accelerated physics on both AMD and NVIDIA GPUs. ![]()
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